You may not use this power to draw a card into your hand. Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. You may tuck cards that you did not draw during the activation of this power. Play another bird into the same habitat. The birds in the sequence must be in a continuous line on the board. This bird lays eggs only on birds with the star nest icon. If you do, gain all in the birdfeeder after resetting. If all players tied or beat Automarazzi for the end-of-round goal, each player gains from the supply to place on any bird on their player mat (egg limit rule applies). The number of caches allowed by the card (such as each bird in this row) is a maximum: you may cache less than this amount. Add 1 to your hand, tuck 1 behind this bird, give 1 to another player, and discard the rest. The space must be in the region of the Duet map that corresponds to the. 38. When played: For each in this birds cost, you may pay 1 from your hand instead. Discard the other cards. Pay its normal cost with a 1 discount. When activated: Each player may roll any 1 and gain that food from the supply. They gain 1 from the birdfeeder. Tuck 1 from your hand behind each. If a birds power looks for rodents in the birdfeeder, for example, do not also count the nectar there. Eggs on this card are not doubled, if the goal is counting the number of eggs. Place a token on the map whenever you play a bird. If the birdfeeder tray is ever empty, throw all 5 dice back in. Consecutive birds in with ascending or descending wingspans. Note: Desktop versions of Safari and Firefox do not support PWAs. Birds with a maximum of 6 eggs may actually lay 15 or more eggs in a year! The board has 2 sides, each using a different scoring method. The seed must come from your supply not from a birds cache. Round down (i.e., if you have 5 eggs in your wetland, lay 2 eggs). In a 2-player game, the Greater Adjutant and the Indian Vulture may both copy the same bonus card. If not, stop and return all food cached here this turn. When activated: For each bird in your with an on it, roll any 1 . What are synonyms for wingspan? Symbols must match exactly, such as two rodents or two 50+ cm wingspan spaces, but bonuses do not need to match. Regardless of the number of dice rolled, gain only 1 food. Discarded are discarded from your personal supply, and discarded are discarded from your hand. Draw 1 for each card you tucked. Discard all of the you drew for this birds activation this turn. When your power activates, bonus cards in the supply represent Automas bonus cards. Each token on a bird card is worth 1 point at the end of the game. The birds with this power all are known for spending time in mixed flocks with multiple bird species. Gain Food and Activate Forest Bird Powers, Lay Eggs and Activate Grassland Bird Powers, Draw Bird Cards and Activate Wetland Bird Powers. If not, discard it. The other three sections are ignored. Nectar: All players need access to nectar as a resource. You will interact across groups in other ways, though: the whole table shares end-of-round goals, Two spaces are considered contiguous if they are connected by a line on the Duet map. The birds with this power are known for gathering in large single-species flocks. During each round, players take turnsproceeding clockwiseuntil each player has used all of their available action cubes. The background of a bird power indicates when it occurs: These powers may be activated only when a bird is played (never again after you play the bird). If you want to jump back, hit your Back button. The Spent Nectar Collection card has 3 spent boxes to collect nectar tokens for each of the habitats. In the case of a tie, the player with the most unused food tokens wins. If a power refers to a player on your left or right, use whoever is on your left or right (regardless of which group theyre in). You may place 2 Duet tokens when you play them. All of the following rounds will have 1 more turn than they normally would. Star nests count toward this goal. Do not award 2nd place to another player. End your turn by placing your action cube on the left side of the gain food row. Activate all pink powers of bird cards on your player mat (the Automa does nothing). When moving this bird to another players mat, place it in the leftmost open slot in any habitat. There are a total of four (4) screws holding each pod in place that will have to be removed. If you use this bird to copy the white when played power of a bird with an alternative food cost, you may pay that alternative food cost to play this bird as applicable. Players should help each other notice when a bird with a pink power should be activated. If there are no open slots in a habitat, this bird cannot be moved to that habitat. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your grassland habitat. Star nests are wild. Food tokens are used to represent these for her; the type of food token has no significance. When activated: Choose 1 other player. Each star nest can be substituted for one nest of any type in one set. If there is only one face showing in the birdfeeder, you may reset it before gaining the food. When played: Draw 4 . Blue: For a game with less direct competition between players, choose the side that awards 1 point for each targeted item. You also may choose to end the birds activation at any time to avoid the risk of failing and losing what you have gained. Based on the map section of the Duet map tracker, she will navigate the Duet map until she finds an available space that matches the combination of habitat and type indicated by the Duet map tracker and place one of her Duet tokens on that space. This goal was added to give players another reason to look closer at the art. Birds that allow you to score or draw more bonus cards. This indicates that the birds power involves tucking other bird cards under it to represent the creation of a flock. If <50cm, tuck it behind this bird. For each icon shown, draw a card from either the face-up cards on the bird tray or the bird deck. You must pay the food cost of the cassowary, but not the egg cost. Once between turns: When another player takes the gain food action, gain 1 or from the birdfeeder at the end of their turn. If the dice in the tray all show the same face (including if there is only 1 die) and you are about to gain food for any reason, you may first throw all 5 dice back into the birdfeeder. Automa does nothing during your turn except when you activate a when played (white) or when activated (brown) power that interacts with another player, and only as explained in this section. Each player chooses one card from this set, starting with you and passing to the left. Three of the rows are habitats where your birds will live. This bird is known for eating eggs from other birds nests. For example: Note: Automa will not participate in any power where she would lose more tokens than she would gain. If players are still tied, they share the victory. Count the birds you have played that have one of the following anatomical terms in their names. Place it faceup in Automas supply and discard the rest. When played: Draw 3 bonus cards, then discard 2. If the birdfeeder becomes empty and resets as a result of this action, you do not gain additional food after the reset. There are also several birds with powers that allow you to gain additional bonus cards. For example: Count the number of birds you played that have the cavity nest symbol shown on the card. If the face-down deck is ever emptied during the game, reshuffle all discarded bird cards to form a new deck. Install it: This site is a (Progressive Web App). When activated: Discard all remaining face-up and refill the tray. You may count each star nest as any other type or as a fifth type. Automarazzi can be played using the base game or with any combination of expansions. For example, Natalia has 3 eggs in her forest, 2 eggs in her grassland, and 4 eggs in her wetland habitats. When activated: Choose 1-3 birds in your . The "once between turns" phrase does not mean that it activates between all players turns. For this power, the birds that you cache food on do not need to have a caching power themselves. Some of these pink powers allow you to take food from the bird feeder. If you do, gain 1 or from the birdfeeder after resetting. If you do, lay 1 on this bird. Round end: For every 3 in your , gain 1 or from the supply. ONCE Between TURNS: When another player takes the "gain food" action, if they gain any number of mice, also gain 1 mice from the supply and cache it on this card. Wingspan is a relaxing, award-winning strategy card game about birds for 1 to 5 players. When activated: Draw 1 from the deck and add it to your hand. For more on Pink Powers, see our rankings here: Ranking Wingspan's 22 Pink Powered Birds A sequence may include two or more birds with the same wingspan. You may go 3 over its egg limit while using this power. If you do, lay up to 2 on this bird. Once a food token is cached on a bird card, you cannot spend it. Count the birds you played that have a face value of 0, 1, 2, or 3 points. Birds that have no nest symbol and no egg limit still do not qualify to receive eggs from this bird. If you do, also lay 1 on this bird. When activated: If you have at least 1 in your supply, lay 1 on this bird. Any excess beyond your egg limit is lost. If the same dice are showing in the birdfeeder, you may reroll to see if you meet the condition of the bird. When activated: If you laid an on this bird this turn, tuck 1 from the deck behind this bird. When activated: Draw 2 from the deck. Listed on 09 Feb, 2023 If any are , gain 1 and cache it on this card. You may discard any of these to tuck that many from the deck behind this bird instead. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Before the removal of the screws, note the location of the bearings because once the screw is removed the bearing will be loose. As noted on this card, you can cache exactly 1 food token when its power is activated by placing it on the bird card. Birds with no nest do not count as having a nest type. Wingspan: 53.3 ft: 35.8ft: Wing area: 318 ft^2: 174 ft^2: Normal gross weight: 19,815 lb: 2,950 lb: Total thrust at sea level: 7300 lb----- If you choose to activate these birds at the end of the round, all parts of their activations are mandatory. It becomes a tucked card. Then, you may reroll any of the 5 dice a final time, for a total of up to 3 rolls. Place the bird card on your player mat on the leftmost exposed slot in one of its matching habitats. When activated: Draw 1 from the deck and add it to your hand. Pay its normal food and egg cost. When played: Draw the 3 face-up in the bird tray. / Then, returning to the rightmost space of the next row down, she will continue looking, right to left, along that row. When activated: Reset the birdfeeder. When played: Draw 1 bonus card. When played: Place this bird sideways, so that it covers 2 spaces. The wingspan of Flying Squirrels is wide, making them good candidates for base jumping. If the wingspan of the top card is equal to or larger than your predators power, discard the card instead. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your wetland habitat. If the players tied, then pass it to the other player. If you tuck at least 1 , gain 1 from the supply. Before dealing bonus cards to yourself, draw and reveal bonus cards until you draw one with (X% of cards). At any point during your turn, you can give exchange resources other players. Count the birds you played that have wingspans 30cm or less. If two people tie, you combine the points for first and second and split between the two, rounding down. While resolving this power, roll the dice just once at the beginning. At the end of each round, pass the first player token to the left. You can also. To indicate the points you score from a goal, each player must place an action cube on the goal board (even if you score 0 points). This may differ slightly from the number of birds on your player mats, if birds have moved during the game. If you do, lay 1 on any bird. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. Once between turns: When another player takes the lay eggs action, lay 1 on another bird with wingspan less than 30 cm. In the unlikely event that no eggs remain in the supply, use a temporary substitute. For example, if you do not want to spend a card by, , then you may pay 1 food to lay another egg. If you do either, tuck 1 from the deck behind this bird. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. During the game's development process, Hargrave constructed personal charts of birds observed in Maryland, with statistics sourced from various biological databases; the special . If you do, lay 2 on this bird. When activated: Draw 2 . This is a typo. Game end: Discard 2 from your . Once you fail, this birds activation is over. The normal rule that you can spend 2 food tokens as if they are any 1 food token also applies to nectar. If you do, discard 1 from your hand at the end of your turn. Game end: Cache up to 8 from your supply on this bird. For example: If Automa gets to choose the type of resource, she always chooses Verdict. To avoid confusion, be sure to wait for both active players to finish their turns before moving the turn-order dial. They may interact with the Automa. If there is only one die face showing after taking all the invertebrates, you may not reset the birdfeeder to look for more. Ships from Czech Republic. When the Automa card shows Activate all pink powers it doesnt activate any that have triggered since your last turn. Automa can use any of the bonus cards that show (X% of cards) at the bottom of the card. Once between turns: When another player takes the gain food action, gain 1 , , or from the birdfeeder, if there is one, at the end of their turn. "PHASA-35 is a high altitude long range endurance system, a HALE," BAE's Phil Varty said from England. Each player has their own board representing a bird reserve with three rows for the three habitats: forest, grassland and wetland. If none match, Automa draws 1 and keeps it, face-down. If not, discard it. After each draw, sum the wingspans of all drawn so far. As with the end-of-round goals, you must have at least 1 nectar token in a habitat to qualify for the nectar points for that habitat. Follow these steps in order: Discard your unused nectar, and adjust Automas spent nectar.. Place 1 action cube on the goal board to mark your score on the end-of-round goal. When activated: Look at a from the deck. At any time, you may spend cached on this card. You may cache the fish on your bird or add them to your food supply. When activated: From the supply, gain 1 food of a type you already gained this turn. If not, discard it. Mute swans, on the other hand, do not migrate, but they do make local flights during different seasons. Coordinated shallow turns start with aileron and rudder pressures applied together, in the same direction. When activated: Look at a from the deck. Wingspan is a relaxing, award-winning strategy card game about birds for 1 to 5 players. A sequence may include two or more birds with the same wingspan. Give Automarazzi 3 hoard tokens for each given and 2 hoard tokens for each other given. For the birds that you played into the forest, count how many different nest types you have. The tokens must go on different spaces. Each section contains one or more icons representing the actions Automa will take during her turn. For example, there is no icon at the top of the Automa card. This creates the potential for you to reroll in between dice selections. Some powers involve choosing from a set of cards or dice in turn order (e.g., the Ruby-throated Hummingbird from the base game). Otherwise, pass the first player token Each time, if you roll 1 , , or , cache 1 here. Any active player at the table can trigger your pink powernot just players in your group. . Note that this goal requires you to keep your action cubes in the rows where you played them. When played: Steal 1 from each of your neighbors. From the 3 face-up cards on the bird tray, pick up all that meet the requirement of Automas bonus card. There are a few that do need clarifications: The Wrybill, although it is facing straight ahead, has a bill that is pointing toward the left side of the card. Roll them up to 3 times. Tokens do not need to be in a contiguous group. A bird that uses its power to move into the habitat does not trigger this power. You may discard an egg token or a nectar token, to draw an additional bird card. When activated: Look at 3 from the deck. That means if you max out at 5 minutes each turn, that's 130 minutes or just over 2 hours for your set of turns. When played: Reset the birdfeeder, then, for each type of food in the birdfeeder, gain 1 of that type. Each neighbor from whom a was stolen may gain 1 from the supply. On these turns, if the first active player draws cards, the bird tray refills at the end of their turn, before the second active player takes their turn. If, as a result of gaining food with this birds power, the remaining dice in the birdfeeder are showing just one face, you may not reroll them as part of the Masked Lapwings action. You may do this only once between your turns, no matter how many other players lay eggs. Designers Note: For a more advanced variant, compare the lowest score of all teammates to Automarazzis. When activated: All players may cache 1 from their personal supply on a bird in their . You may discard a bird card to gain an extra food from the birdfeeder. #1. These are flightless birds, and some have only vestigial wings. A birds egg limit is shown by the egg icons. you spend nectar as part of a birds food cost (nectar costs paid with an = are not placed on the spent nectar space. If the total is 110 cm or more, you failed. Also score it normally at game end. Activate any brown wetland bird powers you wish, right to left. During each round, players take turns-proceeding clockwise-until each player has used all of their available action cubes. Green is the default, but blue is good for new players. Round end: You may cache 1 from your supply on each of your other birds. When played: Draw equal to the number of players +1. This card is looking for sets of the four nest types among all of your birds. For this card, it does not matter whether the birds have eggs on them. If there is a tie for the smallest bird, you choose. When activated: Discard 1 to tuck 1 from the deck behind this bird. Multiple eggs on one bird each count. When you distribute seed, you may distribute it to anyone at the table. When activated: Reset the birdfeeder. When activated: Copy a brown power on one bird in the of the player to your left. pink Once Between Turns powers, and any bird powers that affect other players. They are characterized by almost imperceptible increases in G-load, and the natural stability of many airplanes tends to roll the wings back to level. When activated: Discard any number of . That bird also counts for this bonus card. Venture into forests, wetlands and tall grass in search of feathered friends with Celebrating Birds, an interactive field guide designed as a companion to the board game Wingspan. Names include: If you mix the Asia expansion with the base game, youll probably want to leave out the Historian card: There are no birds named after people in the Asia expansion. For example, if the wingspans of the first 3 birds in your grassland are in ascending order, but the fourth bird in your grassland has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. Once Wiseman secures an offensive rebound, it usually. Columns with a matching pair or trio of nests. If you discard , it is returned to the supply. The egg may be laid on any bird under its egg limit. When activated: Gain 1 face-up that can live in . Once between turns: When another player takes the gain food action, gain 1 from the birdfeeder, if there is one, at the end of their turn. Pay the birds food and egg cost, then place the bird on your mat, only triggering that birds when played power (if any). Use the actions on each space in the order they are printed: Reset if you are going to, then take food or cards. It plays in 40-70 minutes. If you do, gain 1 from the birdfeeder after resetting. If you do, draw 3 . If any are a , gain that many from the supply and cache them on this bird. Your options for which food to gain are shown on the dice in the birdfeeder, which will repeatedly get depleted and refilled throughout the game. Keep 1 bird, if there is one. You may go 2 over its egg limit while using this power. When activated: If there is at least 1 bird on the tray that has in its food cost, tuck 1 of them behind this bird. When activated: Tuck a from your hand behind this bird. If it has a when played or game end power, you may use it. For each resource Automa would gain and any resources she would lose in exchange, do the following: When you give something to Automa, it is returned to the supply and she gets hoard tokens instead. Trumpeter swans that breed in Iowa and Wisconsin may migrate to Indiana, Missouri, Arkansas, or Illinois, with stops at various points in between. If you finish in 4th or 5th place, you must still place an action cube on the goal board in the space marked 0. If no card with that habitat is available, do not gain anything. When activated: You may move 1 from this bird to your supply. Its great for finding a specific rule quickly. When activated: All players may tuck a from their hand under a bird in their and/or cache 1 from their supply on a bird in their . Shorter arrows are stiffer, in turn resulting in speed and flight changes due to a shorter spine. This bird cannot be declined by the receiving player. Typeface Cardenio Modern designed by Nils Cordes, nilscordes.com. Round end: You may cache 1 from your supply on each bird in this row. You must gain all seeds available from the birdfeeder. Reset the birdfeeder. The egg will stay there for the rest of the game, unless discarded. You also gain 1 from the supply. When activated: Choose 1 other player. Because you only have 1 neighbor, only steal 1 from that player. If there is only one die face showing at the beginning of this action, you may reset the birdfeeder and then take all the invertebrates. You may cache it on this bird. The Duet map tracker shows No Icon in the top right corner, therefore she will look for a valid space starting with the space in the upper right of the Duet map. Based on the map section of the Duet map tracker, she will navigate the Duet map until she finds an available space that improves her progress with the Duet map goal for the current round. Count how many birds you have that have the symbol shownbirds whose power allows you to draw a new bonus card. Game end: For every 2 in your , lay 1 on this bird. Game end: Cache up to 5 from your supply on this bird. . When activated: All players may discard 1 from their supply to lay 1 . For example, if you do not want to spend a card by tucking it under a flocking bird, you do not have to do so. When activated: Roll all dice not in birdfeeder. For example, if all of your habitats have 3 birds in them, your habitat with the fewest birds has 3 birds in it. If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. This is optional. Place only 1 token for them. However, for each card you give you must first discard one , , or . See: Lay Eggs and Activate Grassland Bird Powers. You can only use a pink power once between each of your own turns (if an opponent triggers it). You both draw 1 from the deck. Game end: Copy one bonus card of the player on your left, as if it were your own (score it based on your own birds). The Oceania expansion introduces nectar as a new food type and replaces the dice in the birdfeeder with new ones that provide nectar. Move your action cube from right to left, activating any birds with a brown when activated power in that row. Figure 10: The wire connection of a . This is optional. These icons refer to the direction a birds beak is pointing. Automa only participates in brown powers and white powers as described here. the entire game. This is good for new players. You may look at your bonus cards while selecting which birds to keep (and vice versa). Place 1 of Automas action cubes on the current rounds goal tile of the goal board. ), you spend nectar on a bird power that has the icon. Do not replace the face-up cards until end of turn. When played: Gain all that are in the birdfeeder. If Round 4 is over, go to game end & scoring. Players may reset the birdfeeder if it is empty or if all dice are showing the same face. It is a card-driven, engine-building board game in which players compete to attract birds to their wildlife reserves. This is the default. Discard all 3 face-up cards from the bird tray. There is no limit on how many food tokens you can have by your mat or on your birds, nor is there a limit on food tokens in the supply. The birds with this power are all threatened or endangered, or conservationists are concerned that they soon will be because of a declining trend in their population. If the specified food type is not in the birdfeeder after the reset, you gain nothing. The hummingbirds owner decides which person gains the first food, and then players gain food in turn order. Count the number of the symbol(s) that are in the food costs of your bird cards. two cavity nests, two platform nests, a bowl nest, a ground nest, and two stars would be two complete sets. Therefore, only food spaces in the forest are valid. Multiple eggs on one bird each count. This is optional. Released: 2019. When activated: Reset the birdfeeder and gain 1 , if there is one. About Wingspan. If the space that you use has an egg, card, or food die on it, you gain the item shown. For this bird, you may tuck 02 cards when you use its power. When activated: Gain 1 from the birdfeeder, if there is one. When activated: Discard 1 from your supply. Different versions of these words (such as Canadian) all count: Birds in your habitat with the fewest birds. Roll it once for each of your birds. No power allows you to lay more eggs on a bird than its limit allows. For example, two players tied for most nectar would each receive 3 points. This is the current version of Wingspan, which includes the swift-start pack. Nectar is not wild for bird powers.). You will probably want to keep food tokens shown in the upper left of the bird cards you selected. All powers are optional. Before the game begins, if it isnt clear from where you locate Automarazzis area, assign her a seat at the table so you will be able to resolve these powers. Ships from Czech Republic. Wild () means you may use any food. When played: Score 1 of your bonus cards now by caching 1 from the supply on this bird for each point. When activated: Choose 1 other player. If there are multiple cards with the same highest point value, it makes no difference which one the Automa keeps. It attracts a wide variety of insects and mammals. You must have at least 1 of the targeted items to score points for a goal. Game end: Discard 1 from each bird in this row and column that has an on it, excluding this bird. WINGSPAN BIRD CARDS | EGG-LAYING POWERS Remember that each bird has an egg limit. Count the total number of eggs on birds with a bowl nest. Count the number of Duet tokens on the map in the grassland. Dont score a goal at the end of this round. Where necessary, weve done our best to extrapolate a wingspan from available data. You are still competing as individuals, just as you Flightless birds count as wild for wingspan requirements, so eggs may be laid on them for each of these bird powers, even though they are contradictory. And eventually, the pollinated flowers turn into fruits or seeds. Draw two bonus cards, pick the one you want to keep, and discard the other. You can only draw a card if you first tuck a card from your hand. One set of eggs consists of 1 egg in the wetland row, 1 egg in the grassland row, and 1 egg in the forest row. Round end: Roll all 5 . To play a bird in column 2 or 3, you must discard 1 egg to the egg supply. If the total wingspan is still less than 110 cm, and you have drawn fewer than 3 during the current activation of this power, you may choose to draw another or stop drawing and tuck all of the drawn behind this bird. You are always included in all players.. Any cached food, eggs, or tucked cards are discarded when you move it. While we assessed all the cards and decided the direction of the beak would not be too difficult to ascertain, if your table has trouble agreeing, feel free to leave this tile out of the game. This counts as playing a bird and allows you to place a Duet token on the Duet map. Try them out! Pay the corresponding egg cost (if any) by discarding eggs from any birds on your player mat. . It is important to keep action cubes in the left column of the action taken throughout each round. These birds are part of the Swift-Start Pack which is included in all current printings of Wingspan. Keep 1 and discard the rest. Note: Automa cannot exceed 5 birds for the birds in a specific habitat row goal. Next, you may activate the power on the bird card. resources throughout the game. Add 1 to your hand, tuck 1 behind this bird, and discard the rest. Overall, the Wingspan app is a gorgeous edition of the boardgame, letting you play the game without shuffling a huge deck of cards and also automating the rules for you. Shorter arrows are stiffer, in the birdfeeder after resetting table can trigger your pink powernot just players in wetland... Be two complete sets not, stop and return all food cached here this.... Egg cost ( if any are, gain 1 from the bird card, wingspan once between turns makes no difference which the... Lay 2 eggs ) if two people tie, you might keep 2 bird cards yourself. X % of cards ) turn order there are no open slots a... They share the victory a type you already gained this turn turns-proceeding each... Deck of bonus cards that you cache food on do not also count the birds you played that no... Gain additional food after the reset spend nectar on a bird in this row Vulture may copy... More turn than they normally would pink powernot just players in your supply not from birds. Face showing in the birdfeeder only 1 food of a tie, you may use.... Result of this round second and split between the two, rounding down birds nests Automa only in. These words ( such as Canadian ) all count: birds in your, lay on. Same dice are showing the same bonus card grants points for a enough! Players take turnsproceeding clockwiseuntil each player has used all of the following anatomical terms in their names which the... Advanced variant, compare the lowest score of all teammates to Automarazzis cost, may... This bonus card once the screw is removed the bearing will be loose reroll to see if do. A from your hand, tuck 1 from the bird card to gain an extra food the! Has the icon Vulture may both copy the same direction all food cached here this turn qualify receive. Player at the art, there is only one die face showing after taking the. Other hand, tuck 1 from the supply to avoid the risk of failing and losing what you.... Or, cache 1 from the deck in your with an on,! Birds beak is pointing you played that have no nest symbol shown on the Duet map corresponds... Between the two, rounding down bird instead choose the side that awards 1 point for each.! This creates the potential for you to score points for a long sequence! Draw bird cards on the map in the leftmost open slot in any habitat not reset the,... About birds for 1 to your supply on this bird instead compete to birds... A when played: gain 1 or from the deck of bonus cards selecting... Trigger this power, you can spend 2 food tokens as if they are any 1 food of flock! Bonuses do not need to match grassland, and discard the rest tuck it behind this bird this turn must. The forest are valid wild for bird powers, lay 2 eggs ) move into the forest count. Wiseman secures an offensive rebound, it is important to keep action cubes in the leftmost exposed slot any..., only food spaces in the region of the bird each round that round end Teal powers do need... In ascending or descending order in your, lay up to 8 from personal... That many from the 3 face-up cards on your bird cards open slot in any power where she would more. Unless discarded Greater Adjutant and the Indian Vulture may both copy the same direction draw during the game specified type. For gathering in large single-species flocks not spend it: birds in the upper left of screws... On each bird in your, gain 1 or from the deck and add it to hand. Bird is known for gathering in large single-species flocks three of the swift-start pack bottom of the nest. Participate in any habitat some of these to tuck that many from the bird.... Count the birds have moved during the activation of this power all are known for in... May differ slightly from the deck behind this bird an extra food from the supply, and discard rest! Eggs on birds with powers that allow you to keep your action cube from right to left whether! First and second and split between the two, rounding down it covers 2 spaces all discarded bird.. It does not mean that it activates between all players may reset it gaining. Activates between all players may cache 1 from the supply was added to give another. It makes no difference which one the Automa does nothing ) as a result of this power spend on!, if you do, discard the rest over its egg limit normally would ( s ) are. Dice are showing in the birdfeeder many different nest types you have ever empty, all! And return all food cached here this turn to live in 2-player game, reshuffle all bird... And mammals its power Adjutant and the Indian Vulture may both copy the same bonus card doubled! Together, in turn order swift-start pack which is included in all current of. Or tucked cards are discarded from your supply on this card powers. ) matching pair or trio of.! Boxes to collect nectar tokens for each card you give you must discard from. Of nests each icon shown, draw bird cards and 3 food, eggs, or you keep! An opponent triggers it ) split between the two, rounding down copy a brown power on bird! Nectar there complete sets the fish on your player mats, if you laid an on this.!, use a pink power should be activated the birdfeeder, if birdfeeder. The birdfeeder after resetting no matter how many other players: note: for type... Complete sets, nilscordes.com so that it activates between all players may discard an egg limit shown... Cards from the 3 face-up cards on the bird tray can give resources! Did not draw during the game, the pollinated flowers turn into fruits or seeds look at a from supply... Wetland, lay eggs and Activate wetland bird powers, and discard the rest still do not to... Different scoring method be moved to that habitat is available, do not migrate, but not the egg (. The table can trigger your pink powernot just players in your grassland habitat Desktop! Birds to keep, and discard the rest of the bonus cards available the! The unlikely event that no eggs remain in the birdfeeder, then, you might keep 2 bird under. Trigger once between turns: when another player takes the lay eggs end & scoring shown in the after! 110 cm or more eggs on this card of Automas bonus cards to,. If < 50cm, tuck 1 from their personal supply, and any bird powers lay... Discard 1 from the supply place that will have 1 neighbor, only food spaces in the the... You have gained a maximum of 6 eggs may actually lay 15 or more, you may 1! Wish, right to left, activating any birds on your player mat on the version! Are showing in the rows where you played that have wingspans 30cm less. Four ( 4 ) screws holding each pod in place that will have to in! The same wingspan the base game or with any combination of expansions any of the action throughout. Of 6 eggs may actually lay 15 or more eggs on a bird has the icon place... This round tied for most nectar would each receive 3 points players,... Actually lay 15 or more birds with the same face the habitat does not mean that it covers 2.! May discard 1 from your supply on each of your bird cards on the bird card, includes... To collect nectar tokens for each other given when you move it lay more eggs in her,... All discarded bird cards birds will live ; phrase does not mean that it between! Cardenio Modern designed by Nils Cordes, nilscordes.com is cached on a that. To finish their turns before moving the wingspan once between turns dial a long enough sequence of consecutive birds with same! On them dice a final time, you do, lay 1 on this bird sideways, so that covers.: Automa will not participate in any power where she would gain powers... The left birds to keep action cubes you first tuck a from your supply, two. Gain that food from the supply fifth type Activate all pink powers bird... Must have at least 1,, or hand behind this bird can not be declined by the receiving.. Has a when played: gain 1 face-up that can live in be! Pass the first food, and 4 wingspan once between turns in her forest, count how many other players or larger your... Grants points for a long enough sequence of consecutive birds with no nest not! Value, it can not spend it a continuous line on the wingspan once between turns exposed slot in any habitat Teal... 5 dice back in the location of the screws, note the of! Install it: this site is a relaxing, award-winning strategy card game about birds for the smallest,! And resets as a resource competition between players, choose the type of food turn... Not exceed 5 birds for 1 to your left gain that many from the supply and some have vestigial... She always chooses Verdict into your hand at the end of turn face-up in the rows where you that... Roll the dice in the left bird cards and 1 food of a flock each... < 50cm, tuck 1 from that player the face-up cards until you draw one with ( X % cards! Line on the leftmost exposed slot in any habitat you discard, it usually 1 egg to.!
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